The program · After Corot and the architectural draughtsmen
Landscape and Architecture in Graphite
Begin · Unit 0 · Session 1 of 49
How this program works
A session format, a box of drawings, and the twenty-minute rule
Done
0 / 49
Streak
0 days
Unit 0
Before the First Mark
How the program works, the kit, a looking session with the masters, and a baseline drawing you will keep forever.
- 1How this program worksA session format, a box of drawings, and the twenty-minute rule25 min
- 2Your kit and your set-upFive pencils, a knife, a kneaded eraser, a board, and a light from the left40 min
- 3Meet the two handsA looking session: six drawings, no pencil30 min
- 4The first pageA value scale and an honest baseline drawing to keep forever45 min
Unit 1
Instrument Control
Lines from the shoulder, line weight, pressure and layers, flat tone and gradients, the value scale, the six marks, and tone from spacing.
- 5Lines from the shoulderGhosting, straight lines, and parallel sets30 min
- 6Line weightThe weighted box30 min
- 7The pressure ramp and layeringDialling tone like a volume knob, and why layers beat force35 min
- 8Flat tone and the smooth gradientA square that looks like grey paper, and a ramp built from layers40 min
- 9The nine-step scale, properlyRebuild the scale with everything you now know, and learn to name values aloud35 min
- 10The six marksA sampler sheet of every hatch family40 min
- 11Value from spacingThe etcher's four swatches, and a cube in counted layers40 min
Unit 2
Seeing
Sighting angles, comparative measurement, plumb and level, negative shapes, envelope and masses, light on form.
- 12Sighting anglesA pencil at arm's length, a door frame, a roofline35 min
- 13Comparative measurementA mug, a chair, a window: how many of these is that?35 min
- 14Plumb, level and alignmentsWhat is over what, what is level with what35 min
- 15Negative shapesA chair by its gaps, a winter tree by its sky40 min
- 16Envelope, masses, detailA simple building in three stages, half the time on the first50 min
- 17Light on formA sphere and a cube under one lamp50 min
Unit 3
Mass: the Corot Half
Squint and notan, the three divisions of light, aerial perspective, daylight values, trees as masses, branches and sky holes, water and ground, charcoal and the souvenir.
- 18Squint and notanThree thumbnails from Corot, three from your window40 min
- 19The three divisions of lightCopy the structure of Bent Tree by the Water, then build your own60 min
- 20Aerial perspectiveFive hills, then a real distance45 min
- 21The order of values in daylightA simple building in sun: sky, ground, wall, shadow, void45 min
- 22A tree from massesCopy Prout's tree study, then draw a real tree the same way60 min
- 23Branch logic and sky holesA winter tree from the ground up, then a summer tree that breathes50 min
- 24Water and groundA pond after Ville-d'Avray, and a ground plane that recedes55 min
- 25Charcoal: The Large Tree, and the souvenirA master copy in Corot's own late medium, then a drawing from memory75 min
Unit 4
Line: the Draughtsman's Half
Eye level and perspective, convergence and bays, the broken line, tone from line, the arch in perspective, and a master copy of the young Corot.
- 26Eye level and one-point perspectiveYour hallway, then a street50 min
- 27Two-point perspectiveA building seen at its corner50 min
- 28Convergence off the page and dividing baysA terrace of windows that shrinks correctly55 min
- 29The broken lineCopy a Prout wall, then draw an old wall near you45 min
- 30Tone from lineA doorway in counted layers50 min
- 31The arch in perspectiveBridge arches after Meryon50 min
- 32The young Corot: contour and economyA master copy of View of Marino60 min
Unit 5
Architecture
The pointed arch, the round arch and the tower, tracery, mouldings and shadows, masonry, roofs and windows, the ruin, and the street with figures.
- 33The pointed archThree constructions, then a window from Cley Church50 min
- 34The round arch and the towerA master copy of Cotman's Haute Allemagne tower70 min
- 35TraceryA two-light window from geometry, then the east window of Cley55 min
- 36Mouldings and cast shadowsA cornice in four bands, and a buttress that casts50 min
- 37Masonry coursingA wall passage after Cotman, then a real wall45 min
- 38Roofs and windowsA farmhouse: tilted planes and holes in thick walls60 min
- 39The ruinA master copy of A Castle in Normandy, then the structure of Rievaulx75 min
- 40The street with figuresProut's Ulm: eye level, bays, broken line, and rulers that look like people75 min
Unit 6
Composition
Format and horizon, thumbnails and grouping, focal hierarchy and edges, the framing device, the depth stack.
- 41Format, horizon and the viewfinderDeciding what the picture is about before the first mark40 min
- 42Thumbnails and value groupingThree arrangements, one winner, and the lie that makes a picture55 min
- 43Focal hierarchy and edgesOne place where everything coincides55 min
- 44The framing deviceDark frame, light centre, after Environs of Rome60 min
- 45The depth stackFive overlapping planes, after Roberts60 min
Unit 7
Capstone
Two full master copies, one in line and one in mass, then your own fusion: a Gothic ruin drawn true, standing inside Corot's air. Then the souvenir, and the review of the box.
- 46Master copy I: LineCotman's Rievaulx Abbey, in full120 min
- 47Master copy II: MassCorot's Bent Tree by the Water, in charcoal, in full100 min
- 48Fusion: the abbey in morning airA Gothic ruin drawn with the draughtsman's accuracy, standing inside Corot's three divisions180 min
- 49The souvenir, and the review of the boxYour fusion subject from memory, then every drawing on the floor90 min