Figure library · 58 diagrams · page 5 of 10

Every diagram in the program

The teaching figures on their own, large, in order. Each one links to the technique it illustrates. Useful pinned beside the board when you only need the picture.
  1. Corot's three divisions of light: a landscape divided into foreground with the darkest darks and strongest contrast, a midground of halftones, and a background of pale, close valuesSKY · 1FAR · 2 to 3MID · 4 to 6NEAR · 6 to 9FAR: narrow, pale, softMID: medium rangeNEAR: full range, sharpestEach zone has its own quality of light. The far zone never borrows a dark from the near zone.

    The three divisions of light

    three-divisions-of-light

    The three divisions of light →
  2. Aerial perspective: five overlapping hills, each lighter, bluer-feeling, lower in contrast and softer-edged than the one in front of itnearestfarthestvalue range shrinks with distanceAir is a veil. Each mile adds a layer. Distance is drawn with a lighter pencil, not with smaller detail.

    Aerial perspective

    aerial-perspective

    Aerial perspective →
  3. The order of values in daylight: the sky lightest, then the flat ground that faces it, then upright planes, then undersides and cast shadows1 · sky2 · roof (tilted to sky)3 · flat ground4 · lit wall6 · shadow wall7 · cast shadow9 · open doorwayA plane's value depends on how squarely it faces the light. The sky is the light.Flat planes face it: light. Uprights glance it: mid. Undersides turn away: dark.If your ground is darker than your walls on a sunny day, the drawing will feel wrong and you will not know why.

    The order of values in daylight

    sky-is-lightest

    The order of values in daylight →
  4. Four stages of a tree: the whole silhouette, then three to five big clumps, then a light side and shadow side on each clump, then leaf texture only along edges1 · SILHOUETTE2 · CLUMPS3 · LIGHT/SHADOW4 · EDGE MARKSEach clump is a sphere with its own light side, shadow side and cast shadow onto theclump below.Never draw a leaf. Draw masses that catch light, then let the edges say "leaves".

    Building a tree from masses

    tree-mass-construction

    Building a tree from masses →
  5. Corot's branch logic: a trunk that tapers, branches that change direction at every fork in a zig-zag, and limbs that disappear into the foliage clumps instead of ending in airWRONG · LOLLIPOP, ENDS IN AIRsame width top to bottom, straight limbsRIGHT · TAPERS, ZIG-ZAGS, DIVES INchangesdirection atevery forkvanishes into the massWork from the ground UP, the way the tree grew. Each fork: thinner, and a newdirection.Corot drew the branches zig-zagging upward and disappearing into the leaves. Not one of them ends in open air.

    Branch logic

    branch-zigzag

    Branch logic →
  6. Sky holes in a foliage mass: a few irregular gaps near the edges of the canopy, with a branch visible through the largest, compared with evenly scattered round holesWRONG · POLKA DOTSRIGHT · FEW, IRREGULAR, AT THE EDGEa branch crosses the holeHoles happen where clumps fail to meet. Shape them like the gaps between fingers ofa loose fist.Three good sky holes make a tree breathe. Twelve make it a sponge.